Roll the dice to determine the number of spaces you can move your explorer.

The game continues until a player successfully discovers and secures the hidden relic or accomplishes a predetermined number of quests.

Roll the dice to determine the number of spaces you can move your explorer.

Players take turns clockwise.

sattaking is a captivating and culturally rich card game inspired by the vibrant state of Rajasthan in India. This game combines elements of traditional Indian Rummy with the colorful and diverse culture of Rajasthan. It's designed for 2 to 6 players and offers a unique gaming experience filled with strategy and excitement.

Objective: The primary objective of Rajasthan Rummy is to form valid sets and sequences of cards in your hand while minimizing the points left in your opponents' hands.


  1. A standard deck of 52 cards (with jokers) for 2-4 players. For 5-6 players, use two decks shuffled together.
  2. Two joker cards per deck (usually the two joker cards from each deck).


  1. Shuffle the decks thoroughly and deal 10 cards to each player if there are 2-4 players, or 7 cards if there are 5-6 players.
  2. Place the remaining cards face down to form the draw pile and flip one card to start the discard pile.


  1. Players take turns clockwise.
  2. On your turn, you must draw one card from either the draw pile or the discard pile.
  3. You must then discard one card onto the discard pile.

Valid Sets and Sequences:

  • Sets: A set consists of three or four cards of the same rank but different suits. For example, 7♠️, 7♦️, 7♣️, and 7♥️.
  • Sequences: A sequence consists of three or more consecutive cards of the same suit. For example, 5♠️, 6♠️, 7♠️, or 9♦️, 10♦️, J♦️, Q♦️.

Wild Cards:

  • Jokers are wild cards and can be used as substitutes for any other card in sets or sequences.


  • To win, a player must form two sequences, one of which must be a pure sequence (a sequence without a joker).
  • Once a player forms the required sequences, they can declare and end the game.


  • After a player declares, the remaining players reveal their cards.
  • Cards not in valid sets or sequences count as points.
  • The player with the fewest points wins the round.
  • Points are calculated based on card values: Face cards (J, Q, K) are worth 10 points, aces are worth 1 point, and number cards are worth their face value.
  • The winner of the round gets 0 points, while others score points based on the cards left in their hands.

Cultural Twist: To add a cultural element to the game, you can incorporate Rajasthan-themed artwork on the cards and include facts or trivia about the state of Rajasthan as players progress through the game.

"satta king" is a fantastic way to enjoy the thrill of a classic card game while immersing yourself in the rich and colorful culture of Rajasthan, India. It's perfect for family gatherings, game nights, or any occasion where you want to combine fun and cultural exploration.

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